• emptyother@programming.dev
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      1 year ago

      Agree. They don’t need to reimagine, they need to de-imagine and find out what made the BF series unique and fun. They’ve gone so off-target that someone made the game they should have made, but with block figures, and its a success! (Im talking about Battlebit).

      They could have built new and refreshing features on top of the well-functioning formula. BF in a future dystopia could have been great. Wingsuits and extreme weather of various sorts would have been cool. As long as the game still had a fun balance between vehicles and infantry and snipers. Destructable buildings and close city streets combat made all 3 sides feel like they had options.

  • 50gp@kbin.social
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    1 year ago

    only reimagination dice seems to do these days is trying to find ways to monetise instead of making a fun game

    see: their battle royale fail, 6v6 mode they wasted time on that didnt even release, heroes in 2042, battle passes

  • Braydox_ofAstroya@lemmy.world
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    1 year ago

    “including a single-player campaign from Halo veteran Marcus Lehto’s new studio. A multiplayer experience is also on the way from DICE.”

    Thats news to me. Thats going to be weird.

    Reimagining…well you rebrand the solution and and if that fails rebrand the problem

  • Kit Sorens@lemmy.dbzer0.com
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    1 year ago

    The reason nobody liked 2042 was because it shook things up to much. If they were going back to their roots I might be hyped.

    • Nero Recursive@jlai.lu
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      1 year ago

      Big boss made a good video on this. Problems mostly came from the fact that the original team left and that EA made a game based on what competition was doing (battle Royal, battlepass and so on). And I’m not talking about the optimization.

      I’m putting a YT link hoping a good bot will tunnel it

      https://youtu.be/d0lXNq2jrG8

      • DarkThoughts@kbin.social
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        1 year ago

        Obligatory “Fuck EA”. But as long as people don’t learn and continue to buy it, as long EA will exist and continue to feed you all shit. So gobble up, fuckers!

  • 5BC2E7@lemmy.world
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    1 year ago

    Once again they aim for something that looks unpromising. I hope they drop the single player, come to their senses and make something closer to bf4. They should know better.

  • garretble@lemmy.world
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    1 year ago

    Just, like, bring back the good helicopter controls from BF3 and not the garbage in the newest one. That’ll get my interest.

    • rDrDr@lemmy.world
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      1 year ago

      I just want the OGs back. When BF was fun because the physics was simple and you could do crazy shit.

      • garretble@lemmy.world
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        1 year ago

        The very best one was the Desert Combat mod for the original game.

        I remember sitting in Business Law class in the back flying a chopper with a trackpad, mowing down dudes in the Battle of the Bulge or whatever.

        • rDrDr@lemmy.world
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          1 year ago

          Yup, Desert Combat was one of my favorite games of all time. The devs went on to work on Battlefield 2 directly I believe.

          • garretble@lemmy.world
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            1 year ago

            That was my understanding. Didn’t EA just buy up Dice and make them the new battlefield devs, basically?

  • PenguinJuice@kbin.social
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    1 year ago

    Can’t even remember the last time I’ve played an EA game. Their games are just not great. Same with Ubisoft. I think studios just get too big to make anything decent after a certain point.

    • Freeman@lemmy.pub
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      1 year ago

      Well the get formulaic because it made money. And followed a successful formula. Breaking that and innovating is hard and risky.

      Especially if the people making the game don’t understand their core audience.

      Dice and EA are perfect examples of that with Battlefield. They had a good thing with graphics and whatnot and could have chosen to focus on engine optimization, scaling etc. Instead they chased the dragon of what other games were popular (like pubg, apex etc) and made a turd.