The signing ensures the integrity of the data, whether using a public block chain or not.
The signed document can be distributed as widely as you’d like - it doesn’t need to be attached to a block chain to do this.
The signing ensures the integrity of the data, whether using a public block chain or not.
The signed document can be distributed as widely as you’d like - it doesn’t need to be attached to a block chain to do this.
Sure, there’s always going to be outliers. Most people live and work in the same metropolitan area though - they’re not driving 50,000km+ a year. Besides, having a vehicle with 5 times the effective lifetime is going to be a big win regardless of how much you drive it.
Yes, just wanted to contrast the reception they got. Bethesda games don’t generally attract as much ire for the bugs. People expect them and tolerate them (to an extent). Cyberpunk 2077 was a totally broken mess according to the internet, while the Elder Scrolls are the greatest thing ever.
I had crashes to the desktop about every 4th area transition in Oblivion and it still didn’t bother me too much, since it had just saved and took less than a minute to get back into the game.
Some bugs - even total crashes - can still be put up with just fine.
In my experience it was much less buggy at launch than for example Elder Scrolls: Oblivion. I didn’t experience any game-breaking bugs, just ones that harmed immersion. There was a bit of T-posing, the occasional floating prop/animation bug, and once I got launched into the desert when climbing through a window. No crashes to desktop, no broken progression. It probably helped that I was happy with the game they delivered rather than getting hung up on what may have been promised.
I’ve always heard them described as seagull managers. Screams loudly, shits everywhere, leaves.
This’ll be the real reason.
My comment was just unhelpful and inappropriate - a bad joke aimed at puritanical Americans.
Politics.
“More tug jobs? Not on my watch!”
Me observing that it’s cold out and offering to sell you some gear so you can avoid frostbite isn’t extortion.
Me threatening to break your legs if you don’t buy something is.
Hope that helps.
Sometimes taking what seems like the right stand on an issue can deepen the harm - be careful about getting too extreme.
For example when the whole “gamergate” thing was going on and people were like “Why can’t I just enjoy Tomb Raider?” - one side was standing up for diversity and inclusion by denouncing them as basement-dwelling incels who should self-terminate. So that naturally drove some to those right-wing assholes.
Sometimes it takes a bit of work to change someone’s context so they can get closer to your perspective.
They’re just a consultancy service - hardly worth investigating. Seems that they purport to offer expertise on how a developer can improve diversity and inclusion in their products.
Like any consultancy, whether they can actually do this and whether their clients will actually implement it effectively are another matter entirely.
The Steam group creator seems to think either they’re garbage or that their clients’ approach to diversity and inclusion is garbage. (Or maybe they’re just some alt-right incel Nazi <insert favoured pejorative here…>)
This particular take that’s going around seems to be almost as stupid as Sweet Baby Inc’s attempted takedown of the Steam group.
They’re just pointing out reality - gaming media is “woke”, if your product doesn’t check the diversity and inclusion boxes it will be criticized, “hire us to help”. They’re basically a PR firm.
This isn’t them threatening to cause the damage, they’re not The Mob - “Say, that’s a nice game you got there. Be a shame if something happened to it.”
And even if you do have the talent internally you can still seek specialised feedback on your work - most authors work with editors for example.
The only reason this case is notable is because of the reactionary response to the “woke” games industry (and games journalism in particular). This is just another round of nonsense in this culture war, so people on either side are staking out ridiculous positions.
Copyright has little to say in regards to training models - it’s the published output that matters.
The UNIX philosophy isn’t about having only one way to do things - it’s about being able to use tools together. The deliberately simple interface is what makes it so powerful - almost any existing too can become part of a pipeline. It’s adaptable.
Something transformative from the original works. And arguably not being being distributed. The model producing and distributing derivative works is entirely different though. No one really gives a shit about data being used to train models - there’s nothing infringing about that which is exactly why they won their case. The example in the post is an entirely different situation though.
Using it to train on is very different from distributing derived works.
I thought the point of the LGPL was to allow this sort of usage without requiring the release of source code. It’s an extension of the GPL to remove those requirements isn’t it?
A recent one I saw had pretty good options for this - Pathfinder: wrath of the righteous. Had so many different knobs to tweak to get the difficulty just right.
Why does the prompting matter? If I “prompt” a band to play copyrighted music does that mean they get a free pass?
Both graphs are showing the same thing - Russian currency weakening. Your’s just shows how many rubles it takes to buy a dollar (not something you want going up if you’ve got rubles).