(edit: vague spoilers for outer wilds + dlc!)

If I had a nickle for every time an exploration-based game partially inspired by the failure of skyward sword involved uncovering the ruins of an ancient civilization of goat-like creatures with three eyes, included time travel as both a major story and gameplay element, had a blue aesthetic for an advanced ancient civilization, and then had a follow-up with a new, previously unknown ancient civilization that has a green aesthetic, I’d have two nickles.

  • apprehensively_human@lemmy.ca
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    1 year ago

    I’m not going to lie, this was the reason I slept on the game for so long. What finally got me to pick it up was when somebody told me that it has the same replayability issue(?) as Subnautica, where once you’ve played through it for the first time you are never again going to have that experience with it on future playthroughs.

    But seriously, go play Outer Wilds.