One of the reasons I actually stayed with WMR headsets like the reverb g2. Unfortunately they aren’t making any new ones going forward, but the headset is great!
Microsoft will release an update in the future that removes the windows mixed reality portal and drivers required. I also own a WMR headset, and really don’t want to get the meta quest 3.
For clarification, remove the drivers as in make the G2 not need them?
Also do you happen to have a link? It’s not that I don’t believe you, I have a G2 and would like to read the details myself, I was looking into details about this after the announcement but didn’t find much.
Basically, I’m hoping that the G2 can become a full SteamVR device. It’s a good headset but openXR and more specifically WMR have just absolutely butchered it’s reliability. When I first got it I used it at a MixedVR setup with the index Knuckles - works great for the SteamVR runtime. OpenXR doesn’t like SteamVR devices, so the knuckles can’t be used. No big, stay in SteamVR.
Then WMR pushed the OpenXR runtime as standard - no big deal really and overall a good thing (sans XKCD standards) and since then it’s been a pain. Only for Microsoft to kill it 2 years later lol.
I switched back to my index for the downstairs VR space, but it would be nice to be able to use the G2 for a full lifespan.
One of the reasons I actually stayed with WMR headsets like the reverb g2. Unfortunately they aren’t making any new ones going forward, but the headset is great!
Curious to see what’s going to happen to existing ones with the discontinuation of WMR. :(
Microsoft will release an update in the future that removes the windows mixed reality portal and drivers required. I also own a WMR headset, and really don’t want to get the meta quest 3.
For clarification, remove the drivers as in make the G2 not need them?
Also do you happen to have a link? It’s not that I don’t believe you, I have a G2 and would like to read the details myself, I was looking into details about this after the announcement but didn’t find much.
Basically, I’m hoping that the G2 can become a full SteamVR device. It’s a good headset but openXR and more specifically WMR have just absolutely butchered it’s reliability. When I first got it I used it at a MixedVR setup with the index Knuckles - works great for the SteamVR runtime. OpenXR doesn’t like SteamVR devices, so the knuckles can’t be used. No big, stay in SteamVR.
Then WMR pushed the OpenXR runtime as standard - no big deal really and overall a good thing (sans XKCD standards) and since then it’s been a pain. Only for Microsoft to kill it 2 years later lol.
I switched back to my index for the downstairs VR space, but it would be nice to be able to use the G2 for a full lifespan.