Now, I’m assuming they mean pre-computed and animated destruction, but there’s a little part of me that’s hoping they go Red Faction Guerrilla with it. A large-scale FPS where the battlefields can change in violent and truly unpredictable ways would be incredible.
This was the issue with the “new” Crackdown and even Battlefield 2024. The destruction was pre determined, buildings fall after X amount of hurt.
It was better when individual buildings were maybe or maybe not demolished based on 2 of 5 positions hit with rockets. The then demolished building was used as rubble cover.
I can give many examples of why this was great, but it hasn’t been for a while
Now, I’m assuming they mean pre-computed and animated destruction, but there’s a little part of me that’s hoping they go Red Faction Guerrilla with it. A large-scale FPS where the battlefields can change in violent and truly unpredictable ways would be incredible.
This was the issue with the “new” Crackdown and even Battlefield 2024. The destruction was pre determined, buildings fall after X amount of hurt.
It was better when individual buildings were maybe or maybe not demolished based on 2 of 5 positions hit with rockets. The then demolished building was used as rubble cover.
I can give many examples of why this was great, but it hasn’t been for a while