The bright future where we wast even more time in endless and meaningless filler conversations with npcs instead of actual playing a game…
Some good story games may need good and deep stories with meaningful interconnected dialogues best written by humans while other games maybe should limit their NPC interactions to pushing the gameplay…
One can have an AI NPC who has a big set of filters on it keeping it in character and keeping it to relevant dialogue. I wouldn’t fully write this off.
The bright future where we wast even more time in endless and meaningless filler conversations with npcs instead of actual playing a game…
Some good story games may need good and deep stories with meaningful interconnected dialogues best written by humans while other games maybe should limit their NPC interactions to pushing the gameplay…
One can have an AI NPC who has a big set of filters on it keeping it in character and keeping it to relevant dialogue. I wouldn’t fully write this off.