Some single players, specially ones made by Ubisoft are becoming absolute money grabbers as well. Gran Turismo 7 was also a bit disappointing since they are also selling the virtual currency for actual money, while forcing you to grind a lot.
Thing is I played some of the recent Assassin’s Creed and Far Cry games, and I noticed them holding the begging bowl out, but much like with Mass Effect 3 (which was the first place I saw this), I can’t work out who it’s targeting.
Just basic playing of the game and the actual main and side story content (and I’m not grinding repeatable quests or doing randomly generated content dotted all over AC Odyssey’s map) will get you everything you need to finish it, and leave you with giant piles of resources left over. Just who is buying this?
I think there’s an absurdly rich demographic out there that just wants the “skip” items for a strange sense of prestige. They’re not very logical people, and some would argue they probably didn’t earn their millions.
Same with GTA, people moan about shark cards but if you actually play the game then it’s impossible not to make huge sums of money - sometimes I go.on to do some races, shoot up some gangsters or run some missions because that’s why I got the game then I see I’ve got a couple of million so I buy a new jet or something.
There are people who only seem to play to tick off all the boxes and get the highest numbers, I even had someone tell me it’s not worth doing certain races because they don’t pay well - it’s a game not a job!
But like you said, there are a lot of very rich people with this mentality and they’ll use real money to buy a gold plated luxury jet which isn’t even especially fun to fly and has no in game purpose simply because it’s there - not to knock my friends who’ve brought it because it’s fine to RP in and they like everyone else have stacks of cash because it’s fun speedrunning cayo.
You’d like to think that, but there’s a lot of people who got into gaming for the wrong reasons (making a lot of money. Fame) and not the right reason (I want to make something awesome that people enjoy).
There are definitely good people in the industry, but there are a number of devs (designers and managers) who only care about the bottom line or money. They’ll think huge profits mean they’ll get massive bonuses, and ignore how the product will be received. It’s not the investors, but involving the wrong people in the process.
I’m looking forward to people supporting open source game development, like actually paying the wages of Dev teams to produce content for the community - we’d have some amazing games come from that
I’m sorry but this is just not true. There are a lot of “the best games” that were made by a small team down to one person. Having a lot of money to use for budget helps, but it in no way means a game will be the best.
They don’t get that money from Jesus, that’s a portion of the money people have given them to play games - people currently prefer to give money to companies who are in it for profit but if they decided instead that to give it to their favourite open source development teams to continue work on their current projects or start new ones then it would be possible.
I bet rockstar would have been making much more interesting games for example if instead of being brought by a money hungry corporation they’d ended up as a community funded project.
And yeah I know it’s not likely today but nothing we accept as normal now seemed possible fifty years ago so we’ll see.
They’re all like that until investors get involved.
Most Sony exclusives are exactly this way as well.
It’s typically when multiplayer gets involved that the investors start rubbing their hands together.
Some single players, specially ones made by Ubisoft are becoming absolute money grabbers as well. Gran Turismo 7 was also a bit disappointing since they are also selling the virtual currency for actual money, while forcing you to grind a lot.
There are more armor sets in Assassin’s Creed Valhallas premium store than are in the base game
Thing is I played some of the recent Assassin’s Creed and Far Cry games, and I noticed them holding the begging bowl out, but much like with Mass Effect 3 (which was the first place I saw this), I can’t work out who it’s targeting.
Just basic playing of the game and the actual main and side story content (and I’m not grinding repeatable quests or doing randomly generated content dotted all over AC Odyssey’s map) will get you everything you need to finish it, and leave you with giant piles of resources left over. Just who is buying this?
I think there’s an absurdly rich demographic out there that just wants the “skip” items for a strange sense of prestige. They’re not very logical people, and some would argue they probably didn’t earn their millions.
Same with GTA, people moan about shark cards but if you actually play the game then it’s impossible not to make huge sums of money - sometimes I go.on to do some races, shoot up some gangsters or run some missions because that’s why I got the game then I see I’ve got a couple of million so I buy a new jet or something.
There are people who only seem to play to tick off all the boxes and get the highest numbers, I even had someone tell me it’s not worth doing certain races because they don’t pay well - it’s a game not a job!
But like you said, there are a lot of very rich people with this mentality and they’ll use real money to buy a gold plated luxury jet which isn’t even especially fun to fly and has no in game purpose simply because it’s there - not to knock my friends who’ve brought it because it’s fine to RP in and they like everyone else have stacks of cash because it’s fun speedrunning cayo.
You’d like to think that, but there’s a lot of people who got into gaming for the wrong reasons (making a lot of money. Fame) and not the right reason (I want to make something awesome that people enjoy).
There are definitely good people in the industry, but there are a number of devs (designers and managers) who only care about the bottom line or money. They’ll think huge profits mean they’ll get massive bonuses, and ignore how the product will be received. It’s not the investors, but involving the wrong people in the process.
True, not all investors are bad, just greedy people can ruin everything.
I’m looking forward to people supporting open source game development, like actually paying the wages of Dev teams to produce content for the community - we’d have some amazing games come from that
The best games have budgets of millions of dollars, so very hard to do that.
I’m sorry but this is just not true. There are a lot of “the best games” that were made by a small team down to one person. Having a lot of money to use for budget helps, but it in no way means a game will be the best.
They don’t get that money from Jesus, that’s a portion of the money people have given them to play games - people currently prefer to give money to companies who are in it for profit but if they decided instead that to give it to their favourite open source development teams to continue work on their current projects or start new ones then it would be possible.
I bet rockstar would have been making much more interesting games for example if instead of being brought by a money hungry corporation they’d ended up as a community funded project.
And yeah I know it’s not likely today but nothing we accept as normal now seemed possible fifty years ago so we’ll see.
Yup. Which is why I look at things like these and the words that comes to mind is - “for now”.
Fortunately the majority shareholder said he has no intention of selling for this exact reason.