And refactor the code a bit to be on the safe side - change the name of the project and remove any references to litigious companies. And use an anonymous handle + VPN/proxy chains so they can’t sue you.
Honestly it boggles my mind that devs contribute to emulators like these using identifiable names and traceable IPs, when everyone knows how these greedy corporations operate. Did no one learn anything from the Sony vs Geohotz case, or all the subsequent takedown against emulators? Why do these devs keep falling into the same trap again and again?
And refactor the code a bit to be on the safe side - change the name of the project and remove any references to litigious companies. And use an anonymous handle + VPN/proxy chains so they can’t sue you.
Honestly it boggles my mind that devs contribute to emulators like these using identifiable names and traceable IPs, when everyone knows how these greedy corporations operate. Did no one learn anything from the Sony vs Geohotz case, or all the subsequent takedown against emulators? Why do these devs keep falling into the same trap again and again?
Because anonymous, but performant, network infrastructure is hard to configure (for non-experts).