• overload@sopuli.xyz
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    7 months ago

    I remember ps3 emulation a few years ago was determined too hardware intensive, nowadays it can be done on mid level hardware. PS4 and Xbox One is going to happen, just depends on when.

    • lud@lemm.ee
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      7 months ago

      Maybe eventually but if ever it’s going to take a long ass time.

      They are getting better and better at implementing ways to complicate it

      • overload@sopuli.xyz
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        7 months ago

        Yeah I will say I was expecting PS4 emulation to be more developed. Still it will be the fastest way to get Bloodborne 60fps for the masses.

    • LinyosT@sopuli.xyz
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      7 months ago

      There are already PS4 emulators. Though they’re extremely early and work a lot closer to how Wine/Proton do rather than traditional emulation IIRC.

      • overload@sopuli.xyz
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        7 months ago

        Aren’t we at the stage where getting the game to boot to the start menu is a big deal? I would imagine getting games running is a bit further off.

        • millie@beehaw.org
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          6 months ago

          If they’re bring ripped and preserved, it doesn’t really matter if they work yet, in an archival sense.

      • senseamidmadness@beehaw.org
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        6 months ago

        Yep. The PS4 and Xbone are both very close to off-the-shelf AMD APU’s as far as I remember; you could buy very similar processors for desktop use. Emulation would require a ton more power than the original chips, and the original chips are so close to desktop processors that it’s more efficient and feasible to reverse-engineer the proprietary API’s those console chips use.