I don’t agree with that at all - that’s how art works. You take ideas and techniques and copy them, adding your own twist in the process. Art is about more than the aesthetic - the backstory is what gives it value. Stealing that is plagiarism, everything else is artistic inspiration… If you add nothing new you’ve made a cheap knockoff, which is very different from plagiarism
Palworld has its own lore, its own type system, its own battle mechanics, and as far as gameplay it’s nothing like Pokemon. All it has in common is many creatures you capture in a ball, with designs largely based on IRL animals and Japanese folklore. They’ve made something new no matter how you slice it
Presumably, since Nintendo isn’t claiming copyright infringement, Palworld hasn’t crossed the line of plagiarism. They are all legally distinct designs.
Looks like it’s over the game mechanics of ‘releasing a creature into a 3d environment and having it perform a contextual task’ & ‘having a rideable mount switch to a different rideable mount depending on terrain’
I don’t think either of these would work in the US, because you can’t protect game mechanics here, but I’m not sure about Japan’s take.
Edit: I missed that this was still under speculation at the time of the post:
Based on searching of Japanese patent databases, initial speculation is that these may include (but is not necessarily limited to) patents relating to game mechanics and gameplay features from Pokémon: Legends Arceus, and may include patents such as one for throwing and using Poké Balls in a 3D space (JP,2023-092953,A); and one for automatically switching between ride Pokémon as a player transitions between different terrain, such as between air and the ground (JP,2023-092954,A).
Fuck Nintendo but they do have a point here. You can only get so far with artistic inspiration until it becomes straight up plagiarism.
I don’t agree with that at all - that’s how art works. You take ideas and techniques and copy them, adding your own twist in the process. Art is about more than the aesthetic - the backstory is what gives it value. Stealing that is plagiarism, everything else is artistic inspiration… If you add nothing new you’ve made a cheap knockoff, which is very different from plagiarism
Palworld has its own lore, its own type system, its own battle mechanics, and as far as gameplay it’s nothing like Pokemon. All it has in common is many creatures you capture in a ball, with designs largely based on IRL animals and Japanese folklore. They’ve made something new no matter how you slice it
Presumably, since Nintendo isn’t claiming copyright infringement, Palworld hasn’t crossed the line of plagiarism. They are all legally distinct designs.
They are suing over a patent though (ie, a technology). What you are talking about is a copyright suit.
Unfortunately we don’t know what patents Nintendo is suing over. And I struggle to think of a patent issue that would generate a good faith claim.
Looks like it’s over the game mechanics of ‘releasing a creature into a 3d environment and having it perform a contextual task’ & ‘having a rideable mount switch to a different rideable mount depending on terrain’I don’t think either of these would work in the US, because you can’t protect game mechanics here, but I’m not sure about Japan’s take.Edit: I missed that this was still under speculation at the time of the post:
https://bulbagarden.net/threads/nintendo-and-the-pokemon-company-jointly-file-lawsuit-for-patent-infringement-against-palworld-creator-pocketpair-inc-in-the-tokyo-district-court.303354/
Kinda wild that you could patent a super basic mechanic that pretty much anyone could come up with
It doesn’t resemble plagiarism in any way.
They are fully entitled to imitate the art style.