Rockstar Games’ servers have been under heavy fire from massive DDoS attacks in recent days, causing widespread login and connectivity issues for players of GTA Online. These attacks come in the wake of Rockstar’s recent implementation of BattlEye, a new anti-cheat system designed to crack down on in-game cheating, sparking backlash from a segment of the player base. Protesters, unhappy with the new system, have resorted to using distributed denial-of-service (DDoS) attacks to disrupt the servers, escalating tensions between the gaming giant and its community.

  • scaramobo@lemmynsfw.com
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    3 months ago

    Dont blame developers. It’s never developers that make decisions. It’s the management, the shareholders, the project manager, the product owner, the whatever-mba-dipshit on top. But never the developers. They just execute and comply and if they refuse, they’re let go. A developer is a fleshy code printer. A resource. They don’t have real power. They’re a factory worker. Remember that. Don’t blame the worker, blame the boss.

    Source: i’m a professional software developer.

    • bitwolf@lemmy.one
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      3 months ago

      This.

      I follow code of ethics and raise concerns where applicable. But even if you refuse, they’ll just pick another development team out of their hats to implement anyway.

      So many are afraid to lose their jobs now they will keep their heads down and do it anyway.

    • bitwolf@lemmy.one
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      3 months ago

      This.

      I follow code of ethics and raise concerns where applicable. But even if you refuse, they’ll just pick another development team out of their hats to implement anyway.

      So many are afraid to lose their jobs now they will keep their heads down and do it anyway.