Inspired by true events from this morning

  • maneframe@lemmy.sdf.org
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    1 month ago

    Hey me too! I released my first game on Steam a month ago and by all objective measures it was a flop, but as a hobbyist I’m still proud of it. It honestly did better than I thought for a small niche game that I did a terrible job of marketing, and my one review so far was quite positive so I’ll count that as a small win as I move onwards to the next game.

    • gwen@lemmy.dbzer0.com
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      1 month ago

      you cant just SAY that and then not mention the game name

      wow you really are bad at marketing

      • indomara@lemmy.world
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        1 month ago

        This is super cute! If I buy these now for my friends and family but set it to deliver the gift near Christmas, would you get the money now? Or not til Christmas?

        This looks perfect for when everyone is over on Christmas eve! <3

        • maneframe@lemmy.sdf.org
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          1 month ago

          I’m glad you like it! I actually made my first prototype right before last Christmas so I could play it when my family got together, and people enjoyed it so much I just kept working on it.

          As far as gifting goes, I actually didn’t know you could get Steam gifts that deliver later, so I’m not entirely sure of the answer, but I assume if they charge you for the game right away it would process the payment then too.

          Full disclosure though, only one person needs a copy of the game to run it and play with a group. Everyone joins the game by visiting a website (generally on their phone), similar to how Jackbox games work. So there’s no obligation to gift copies, but if you still do I will be quite honored and grateful!

          • indomara@lemmy.world
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            1 month ago

            Aww, you’re adorable. I will buy the games closer to Christmas for everyone, my reading tells me that if I buy the game and the person does not accept the gift then they will give me a refund, so I imagine you won’t get the money until everyone accepts.

        • maneframe@lemmy.sdf.org
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          1 month ago

          I’m glad you like it! I actually made my first prototype right before last Christmas so I could play it when my family got together, and people enjoyed it so much I just kept working on it.

          As far as gifting goes, I actually didn’t know you could get Steam gifts that deliver later, so I’m not entirely sure of the answer, but I assume if they charge you for the game right away it would process the payment then too.

          Full disclosure though, only one person needs a copy of the game to run it and play with a group. Everyone joins the game by visiting a website (generally on their phone), similar to how Jackbox games work. So there’s no obligation to gift copies, but if you still do I will be quite honored and grateful!

      • Donjuanme@lemmy.world
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        1 month ago

        Got it on follow, if I ever get a house with a better Internet connection I’ll give it a shot and leave a review

    • Bongles@lemm.ee
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      1 month ago

      Considering you’re a hobbyist and probably don’t have marketing, it’s too soon to say it’s a flop. Many games like that pop off later once it gets seen.

      • maneframe@lemmy.sdf.org
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        1 month ago

        I appreciate the optimism! I hope it can find an audience over time, but it’s definitely tough to stand out. For now, I’m aiming to just keep making games and improving, rather than giving up after the first try, which sadly seems to happen a lot out there.

      • SkunkWorkz@lemmy.world
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        1 month ago

        Rarely happens. The vast majority of game on Steam make the bulk of their sales within a few months of release.

    • TachyonTele@lemm.ee
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      1 month ago

      What’s your game? Niche games are awesome. And if you made it with Godot I’m definitely interested.