Unity Technologies has stated that PlayStation, Xbox, and Nintendo will pay the company's new runtime fee on behalf of game developers.
A new FAQ has been shared by Unity Technologies, which answers questions regarding the company's recent change in pricing plan for its game development engine.
According to the FAQ, the Unity runtime fee will be charged to the entity that distributes
If they aren’t already paying royalties to Unity on behalf of the devs, then I can almost guarantee they won’t be paying royalties in the future. If they are doing that, then the devs might want to double check their revenue, because that may mean that Unity’s been double-dipping on royalties (taking royalties from distribution through Sony, MS and Nintendo, and then taking them again directly from the devs).
If they aren’t already paying royalties to Unity on behalf of the devs, then I can almost guarantee they won’t be paying royalties in the future. If they are doing that, then the devs might want to double check their revenue, because that may mean that Unity’s been double-dipping on royalties (taking royalties from distribution through Sony, MS and Nintendo, and then taking them again directly from the devs).