Ever Crisis is an avalanche of microtransactions and frustrating mobile design that makes one of Square Enix’s greatest achievements a miserable experience.

Right from the off, Ever Crisis pelts you with materials, quests, and bonuses. There are daily login popups, a premium hunt, a special shop with limited items, special weapon draws. The shop has special packs of legendary or epic items, multiple reward passes, memory packs, daily packs of items, and packs of Red Crystals - used as an in-game currency. At the bottom is a section for items purchased with Gil, a currency gained through completing missions, but these are barely useful.

Prices vary on these packs from £1.99 to £69.99, with some purchasable with Red Crystals. Red Crystals range from £2.99 to £69.99 for a bunch. The Monthly Legendary Bundle Pack, for instance, costs 5000 Red Crystals, which would require spending £39.99 on 6200 Red Crystals. The Premium Hunt Season Pass is £12.99, which rewards players with items and vouchers for more items.

  • stopthatgirl7@kbin.social
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    1 year ago

    I tried playing it because a friend recommended it, and I barely lasted 3 days with it. It is a complete waste of time - you don’t even play it; it plays itself. The games are a Cliff’s Notes version of the original games. I got to it telling me I had to pay to upgrade my weapons past level 30, and I was done.

    • Bilbo Baggins@hobbit.world
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      1 year ago

      If I so much as see a daily reward or a separate currency or an in game store, it gets uninstalled. Those things are guarantees that it sucks.