inclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 1 month agoHelldivers 2 and Palworld devs wish players understood that 'easy' additions and updates are sometimes really hard: 'That's half a year's work. That takes six months'www.pcgamer.comexternal-linkmessage-square123fedilinkarrow-up1424arrow-down113
arrow-up1411arrow-down1external-linkHelldivers 2 and Palworld devs wish players understood that 'easy' additions and updates are sometimes really hard: 'That's half a year's work. That takes six months'www.pcgamer.cominclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 1 month agomessage-square123fedilink
minus-squaremriswith@lemmy.worldlinkfedilinkEnglisharrow-up2·edit-21 month agoYea, in things like MOBA games you have to compensate for so many edge cases that the amount of interactions between abilities is as you say, scary.
Yea, in things like MOBA games you have to compensate for so many edge cases that the amount of interactions between abilities is as you say, scary.