• Feydaikin@beehaw.org
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    1 year ago

    It’s all a matter of personal taste. But yeah, Beth’s best games are definitely in the past.

    • teawrecks@sopuli.xyz
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      1 year ago

      Yeah, as someone who hasn’t played Starfield and has no interest in playing it, all their criticisms were just saying they didn’t care for the style starfield was going for. Which is fine, but that doesn’t make it a bad game.

      It could be that “NASA punk” is boring to 99/100 people, but that doesn’t mean a game in that style is bad. I think we can all agree that games that are enthralling to a very niche set of people are a good thing, because we all want that game to be for us. We don’t want or expect every game to be equally enthralling to every person.

      • Feydaikin@beehaw.org
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        1 year ago

        For me, the “NASA punk” wasn’t the turn off.

        Starfield could have been a great game. But the general route Beth has taken with Fallout, and continued in Starfield, doesn’t appeal to me. Pointless building filler, environmental storytelling over actual storytelling, radient quests everywhere and so on.

        I have no doubt they’ll do the same with TES. Just half-assing it really. Skyrim was already pretty flat, so…

        • teawrecks@sopuli.xyz
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          1 year ago

          Yeah, Morrowind was mind blowing when it came out. Then I skipped Oblivion, and Skyrim, mechanically, wasn’t that much of a leap over Morrowind. Sure it looked better and had voice acting, but it still feels like a static world. I wouldn’t consider Witcher 3 to be quite the same genre as TES, but imo W3 raised the bar for my expectations from Bethesda. So far I think they still have not made a game as good as W3.

          • Feydaikin@beehaw.org
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            1 year ago

            Witcher 3 is a CDProjectRed game.

            I don’t think Beth’ is capable of making a game even close to The Witcher 3. XD

      • Scrubbles@poptalk.scrubbles.tech
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        1 year ago

        No don’t you understand? They gathered two other people, who work directly with them reviewing games the same way they do. If they don’t like it it means it’s a bad game. Obviously!

  • bionicjoey@lemmy.ca
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    1 year ago

    Weird that the author includes ESO. That’s an outsource game using Bethesda’s IP. They might as well include Fallout NV (which would of course top the list if it were included)

  • Thalestr@beehaw.org
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    1 year ago

    I stopped playing ESO years ago after around 10,000 hours of playtime. It’s nice (or perhaps unsurprising) to hear that they still haven’t addressed how badly they messed up the story structure and pacing. Rather than have the expansions be an accessory to the main story and tutorial - they acted as replacements. A game design choice I’m 99.9% sure was made by management and not by any actual dev team. It was a confusing, convoluted mess with only a few expansions but I can’t imagine how bad it is now with even more.

  • Thelsim@beehaw.org
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    1 year ago

    I’m just glad Daggerfall got some appreciation. It is horribly outdated now, but back then it was the first game that really let me explore an open world and role-play as whoever I wanted to be (within the limitation of the game of course). I could do anything I wanted, go anywhere I pleased.
    I don’t think I ever got far in the plot, but I spend months exploring every other nook and cranny. I still remember the vibrant online community it created in the form of webrings where people shared tips or showed off their screenshots in self-made geocities websites.

    • LowVisNitpicker@startrek.website
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      1 year ago

      Yeah, I’ve spent hundreds of hours in Daggerfall and never got far with the story, but I did figure out how to fly in the void outside the dungeons and shoot the really hard monsters with arrows! Daggerfall is so ridiculously big it probably has hundreds of towns that have only ever been visited by one obsessive kid who made a point to click on them all.

  • Sina@beehaw.org
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    1 year ago

    While I know they just wanted to shit on Starfield, but at least I like how they’ve put Oblivion & Morrowind at the top, because I agree those two are by far the best on this list.

    As for Starfield, It’s basically Skyrim in space. To me most of the criticisms Starfield gets outside of the -to me- irrelevant technicalities (loading screens, performance) apply to Skyrim as well. I played Skyrim at release and I was super disappointed, now playing Starfield felt largely the same, but a wee bit better. I don’t think the whole RPG progression system makes sense in a scifi rpg shooter, so that part is worse than Skyrim obviously, but at the same time the planets & various biomes make open world exploration more fun to me, though the main story is equally bad & there are a lot of immersion breaking things that make no sense “in space”. For example I love the digipick minigame, but it’s immersion breaking as f. (and then there is that part where I just joined a serious intergalactic organization & after like 1-2 missions they sent me on a diplomatic quest to decide the fate of the galaxy, basically)

  • HairHeel@programming.dev
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    1 year ago

    I almost gave up on Starfield because the main quest is just chasing MacGuffins around the universe, apparently? But I started doing the Ryujin Industries side quests and those are kinda fun I guess.

    • averyminya@beehaw.org
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      1 year ago

      The side quests really make the game. My issue came down to after that first playthrough I did all the quests… So in ng+ what do I do, different choices?