Great site, lots of info on gamification
Great site, lots of info on gamification
Saying Idgaf is deflection of the real issue here
Obviously, paying customers would want to look and feel premium. Plenty of events and rewards provide content that look good.
It’s the desire to look different that drives the high volume cosmetic sales. If someone can’t afford it, they don’t lose out on content but still able to access a full-fledged game.
That’s a great thing, not possible without microtransactions.
I don’t get the hate for cosmetic microtransaction, that’s the best kind.
Yep. like Linux, Mac recently got Wine support and can play quite a few windows games.
The whole package seemed a bit expensive on the Switch. But I’ve spent way too many hours despite the blurry graphics
Lol, true and thanks for pointing out the sale. I’m looking for games which would run on mac nowadays
If you like eurotruck but want something a little more intense, snowrunner is great. Base game has well over 100hr of gameplay
Oh, this is an accurate example. The only reason difficulty demand came thru is because souls games are simply more popular.
Hades has a ‘god mode’. Give them a cheat code already, these kids aren’t gonna learn to play a new game
Nestle probably has a patent for ‘purifying’ mountain water
Totally makes sense, the non-turbo was always an eco-mode
I’ll punch you into Obsidian… Wait what?
A space sim, running on an engine from the Oblivion.
They patched it, with paid mods
Maybe an incomplete product they don’t want to dive back in
They don’t really work on things that have already been done, but not the way Apple does it. HF3 will never happen, if it does you bet it won’t be the same medium. (think Alyx)
I want this device, can’t expect every cable to be thunderbolt grade.
A Chinese projector light uses the same port for charging, can’t expect a thicc cable there