This actually isn’t a terrible use of an LLM. It’s actually kind of refreshing to see a news story about a beneficial use of it in a very specific context.
This actually isn’t a terrible use of an LLM. It’s actually kind of refreshing to see a news story about a beneficial use of it in a very specific context.
Considering I would have never heard of this otherwise, yeah I think it’s the Streisand Effect at work. But what a bizarre thing to want scrubbed from the Internet. Like it’s not a particularly hard-hitting question and the CEO clearly had a prepared, corporate-speak answer ready. It feels like something that wouldn’t have attracted any attention if they hadn’t called attention to it. So, classic Streisand Effect I guess.
Clicked for a game announcement. Got a political manifesto about art and culture. Not disappointed. Definitely interested to see how this develops.
Ridiculous, but depressingly unsurprising.
Well, the leopards are eating good again.
It looks cool and I like some of the little callbacks to the original PlayStation, but I imagine the price for this is going to be ridiculous and that’s before the scalpers inevitably get their hands on them.
Glad to see the campaign still going strong. Almost being past the minimum threshold requirement for seven countries is impressive. Hopefully it can reach one million signatures, even if I’m a little skeptical about the EU taking this seriously and passing a decent law. Still, anything that keeps the topic on peoples minds is a good thing.
Two weeks? That’s got to be a record for the shortest amount of time it took for a live service game to completely crash and burn.
Well, my expectations for this game were already on the floor. Guess it’s time to put them in the basement. I mean I want a good sequel to Bloodlines, but that’s looking less and less likely.
“We have looked at these difficult economic times and decided to make them more difficult for our employees by firing them all.” Nice. Always a great move. Also, I don’t see how they can say with a straight face that none of their ongoing projects or releases are going to be impacted by laying off the entire team. Even if they are just a publisher firing everyone and “restructuring” the company is going to have some kind of impact.
So, has Embracer officially surpassed EA’s killstreak of video game studio closures yet? They’ve got to be getting close.
I remember reading about this mod years ago when it was still in early development, can’t believe it actually has a release date. It’s always nice to see one of these huge Skyrim mod projects actually make it to release.
I have a lot of nostalgia for The Force Unleashed, but even playing it back then I remember thinking the combat was kind of rough. I can only imagine how dated the gameplay must feel for someone picking it up for the first time these days. The idea of being this unstoppable Force-user was cool, but from what I remember the game struggled to live up to that promise. Like pulling down the Star Destroyer. It was everywhere in the marketing to show just how powerful you were going to be, but in the game itself it was just this tedious section that dragged on longer than it needed to. At least that’s how I remember it.
I’ve been working my way through the Baldur’s Gate series after putting about ninety hours in BG3. BG1 was fun even if the story was a bit predictable and generic, although it did feel like playing through a DnD campaign. Really enjoyed Shadows of Amn, but Throne of Bhaal just turned into a slog at the end. I think the most interesting part of playing through the trilogy was watching Bioware’s style develop over the course of the three games. As someone who was introduced to Bioware through Knights of the Old Republic and Jade Empire I’ve always thought Bioware’s character writing stood out, especially in the old days, so it was a bit jarring to play through BG1 where the companions feel more like hirelings you pick up for their class rather than full-fledged characters. BG2 felt more like a classic Bioware game with banter, romance, and companion quests, although the Real Time advancement system kept glitching out on me. I was hoping to move on to Planescape: Torment after TOB, but I’m feeling burnt out on Infinity Engine games. So right now I’m trying to find something in the Summer Sale to serve as a palate cleanser.
Yeah, it would be great if Kojima was still working on Metal Gear, wouldn’t it Konami? I wonder why he isn’t?
Given what the modding community has been able to come up with without official tools, I’m looking forward to the mods that are going to come out after the next patch.
This feels like a trailer for a live-service Dragon Age spinoff, rather than the next main Dragon Age game.
Yeah, really hoping this is just a misstep from the marketing team. It’s such a whiplash inducing shift in tone from all the previous marketing and trailers that they’ve released. If not then they certainly picked an interesting game to fully shift the tone from dark fantasy to…whatever Veilguard is aiming for.
Fable having this realistic art style still feels weird to me, but at least it seems like they’re matching the tone of the other games.
Thanks Youtube, I hate it. Like I can see some arguments for taking away the view counter, even if I think it’s a bad decision. But the date the video was uploaded? Who does that even help? I guess Youtubers will either need to start properly dating their videos or we’ll just have to use context clues to figure out when a video was uploaded.