

You say complacent, I say complicit.
You say complacent, I say complicit.
Playing Binding of Isaac finally. I was a little disappointed with the difficulty honestly! One of my most heavily played games ever is another Roguelike - DCSS. To be clear that one is turn-based, which is very different, but it took me years and dozens at least, probably low hundreds of runs to beat it.
I’m sure I’ll be quickly humbled by the hard-mode difficulty and challenges and such on this one though. Super rewarding, fun, and extremely replayable! Great game. The different characters can play really differently, and through RNG you can def end up with some hilariously weak, or strong, builds.
Can’t say I agree. $20 million plus in person visits = significant shits given.
What’s making you say that? I so badly want this to be true.
Easy, teeth mash the plants into plastic 👍 makes sense if you squint real hard and have a few TBIs