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Cake day: August 2nd, 2023

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  • Quetzalcutlass@lemmy.worldtoGames@lemmy.worldFunny bad games reviews
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    17 hours ago

    He’s excellent, but I’ll stress the “not a review” part. He’s hilarious but you usually won’t get a good look at the games from watching his videos. He’ll often take a single mechanic and spend the entire video breaking the game in half using it, which means he won’t show 90% of the game’s content or how it normally plays.








  • Spec Ops actually did have choices where you could be good (or at least less bad), but ironically people missed them because they didn’t think being good would work.

    For example, at one point you’re being harassed by an angry mob of locals. A lot of players simply shot them because a lifetime of experience with shooters told them that no other input would be recognized. But in actuality, if you fired warning shots at the ground or over their heads the civilians would flee without incident.





  • I liked how SimCopter actually used the same systems as SimCity 2000, with cop cars coming from police stations and fire trucks from the firefighters. Well thought out SimCity maps actually made your life easier, rather than being window dressing.

    I wish someone would bring back the concept. There was a SimCopter mod for Cities: Skylines back when it first released, though I think it was abandoned. That would be the perfect game for it, since half of SimCopter was dealing with traffic and Skylines had an amazing traffic simulation.

    Mostly, I just liked the Apache helicopter you could use to blow everything up

    Until you hit a nuclear power plant and it wiped out half the city (and probably fried your copter too) once it burned down.

    UFOs would also start spawning when an Apache was present on the map and start abducting civilians and blowing up buildings until you shot them down. I think that was the only other disaster the game simulated?