It’s really great, isn’t it? I tried to get some friends into it but it seems like I’m the only one who enjoys rhythm games. I really like The Magician I think
It’s really great, isn’t it? I tried to get some friends into it but it seems like I’m the only one who enjoys rhythm games. I really like The Magician I think
Isn’t the game locked to 60?
So a lot of Java hate I think is mostly in jest.
Personally, Java was the programming language that I had to use for my first two years of college. It’s how I learned OOP, data structures, and algorithms. I had to use Eclipse, which at the time was AWFUL (and maybe still is, no idea). I remember it being semi-normal for it to take over a minute to launch on my (gaming) PC.
Later on, as I learned other languages and got a job, I just haven’t really had a reason to go back to Java, and most of my memories of it are from being annoyed at Eclipse and needing to implement Quicksort in it. I’m sure it’s a great language and I bet it’s a lot better and more convenient now. It’s just kinda trendy and weirdly nostalgic to hate on it in a half-serious way :) .
For real! This is why a lot of modern TV is hard for me to watch. So many stories about mostly terrible people being awful without any humanity. Most people are good.
Sure, but Sony has shown that they’re happy to release some of their exclusive on PC. The Horizon and God of War games both got decent PC ports.
A huge portion of Fromsoft fans are on PC. It would be a day one purchase for pretty much all of them. That’s been the frustration.
Isn’t the price matching requirement only when you’re giving Steam keys as part of the purchase from the other store? If Steam is going to permanently host and distribute the games, it’s only fair that the price on their store matches the other places you’re selling keys
Java has a lot of advantages, but that’s a crazy statement. I feel like literally everyone complains about basic stuff like public static void main, over reliance on factories and OOP, and just how much code you need to generate for some basic stuff. I’m not a Java hater, but I am glad I don’t have to use it anymore.
This was a great fun silly slasher story to play through with friends. It ran pretty badly on my PS4 at the time, so it would be fun to play it with a decent frame rate.
Pretty annoying that they’re still requiring a PSN account though…
Publishers are usually the ones in charge of the store page and setting all that up.
Wait so an actual human person beat the level without TAS assistance? That’s insane, I thought that they’d omitted the level because it was uploaded with a TAS, but the fact that a real person beat it is insane.
The place where it broke down for me was a moment where, as part of the main quest of the game, a character asks Aloy to help with a very emotionally personal request (help figure out what happened to his dead sister), and Aloy starts off with “that’s your war, not mine” and is super reluctant. Then, not 2 minutes later, I talk to a side quest NPC asking for help investigating a stolen heirloom, and Aloy is like “yeah sure, I have time for that and also maybe I could run and get your grocieries and do your dry cleaning and whatever else no problem.”
The world of the first one is 10/10, and maybe the “story” is fine, but the actual writing in the first was awful. The sidequests were especially bad.
I think this recent video by Raycevick covers the “cool” parts of the game and a bit of the background of getting the game re released. I never played it, but it looks like it had some cool ideas on conversation mechanics, reactive NPCs that actually comment on your clothing choices, and a complex branching story. All that with some pretty janky combat gameplay.
It helps, but you can’t do that to talk to people. Some of the shop keepers are surrounded by so much stuff you can pick up, and even being very careful I accidentally triggered at least 4 fights. My wife missed out at talking to Rafael at last light because she accidentally picked up the chess board that he’s playing (he literally just disappears).
I do think BG3 is a very impressive game and deserves a lot of the praise it gets.
That said, it sucks how finicky it is to run away from a fight. There’s way too many fights that just sort of happen with very little explanation as to why they’re attacking you. It’s also waaay too easy to accidentally steal things and trigger fights, especially on controller.
You basically do have to save scum a little, because one accident can lead to an entire town being pissed at you. If the game had better ways to de escalate combat and some better signposting of consequences, it’d be a 10/10 game
Epic building a launcher that has equivalent features to Steam would do nothing. Everyone wants all their games in one place, and everyone already has their friends list there.
Getting exclusives and giving away games is probably the only way they could even enter the market. Yeah the launcher kinda sucks, but Valve has decades of development that they’ve poured into Steam, it isn’t simple to just copy everything. There was a time that Steam sucked.
Steam is a de-facto monopoly. They luckily don’t really do anti competitive practices, they just focus on having a great product, and that’s why people (myself included) love them. But I don’t think another company can ever really enter the PC market without a few tricks like exclusives or free games.
I know it has a bit of an intense fan base, but Undertale would definitely fit here.
I pre order from small studios that have a proven track record. Even if it ends up bad, I’m happy to have supported the studio.
Pre ordering AAA games is always a dumb idea though.
Messages is the default texting app. It doesn’t require any sort of login.
It’s honestly a pretty fun game! It is Overwatch+Dota and the way they’ve done landing/farming with last hits and denies in a shooter is really interesting.
Team fights are fairly chaotic and I can’t tell what’s going on, and honestly there might be too much complexity, but the moment to moment gameplay is really solid. Movement and shooting feel great, combat is chunky and satisfying, and comebacks are semi common.
IDK if I have the desire to get into another MOBA like this, but this is unique enough to enjoy playing with friends for awhile.