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Joined 7 months ago
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Cake day: April 11th, 2024

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  • While in principle, I don’t disagree. If you’re impaired, you shouldn’t drive. I lost a parent after they were hit by a drunk driver.

    However, there are monstrously different amounts of impairment. You have reaction times and motor skills, decision making and judgement, awareness and attention.

    Implying any type of impairment to be an unequivocal “no” to driving is short sighted, in my opinion. It’s the easy argument to point at any mind-altering substance: caffeine, tobacco, or antidepressants could be classified an impaired driver.

    It’s also worth pointing out that even different emotions could dramatically alter driving performance. Not that we would ever think about restrictions on crying while driving.



  • In my opinion, open world doesn’t mean being able to complete any objective in an arbitrary order.

    Progressive growth is one of the most rewarding things in an RPG for me. That means that I have to rethink my path forward until I gain the strength to overcome an obstacle. And that also means that some of my once difficult foes can be a showcase for my experience.

    Areas aren’t blocked, they’re turned into goals for me to overcome. Yes, I should have a choice in how I explore the world, but having limits gives you something to break through.