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Joined 1 year ago
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Cake day: June 17th, 2023

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  • Trying to find some that haven’t been talked about yet:

    Echo. It’s a fantastic experimental infiltration game with an AI that adapts to your way of playing. The setup is very impressive.

    Pathologic: one of the three playable characters (the Changeling). It’s a bizarre russian game, with an unique world, and messy gameplay. Can’t recommend it enough.

    Va11 Hall-A: chill bartending game in a cyberpunk setup.

    The Blackwell series: comfy, kind of amateurish point and clicks by Wadjet Eye. I like them very much.

    Transistor: weirdest game by Supergiant. You play as a redhead with a talking sword. I don’t remember much about it except that it was good.

    The Fall: (pushing it a little bit, since the protagonist is an AI, but I’ve always seen here as female.) Criminally underrated puzzle games, disguised as metroidvanias.

    Eliza (by Zachtronics): the only visual novel I enjoyed. It’s hard to explain, it’s about AI, burnout, whether tech dehumanizes people, and solitaire.

    Hedon Duology: for something completely different, it’s a slightly kinky retroshooter, with amazon Orcs fighting demons.
    It may sound a bit dumb, but it’s excellent. Huge levels, interesting worldbuilding, and a gameplay based on exploration, puzzles as well as shooting.

    There’s probably a ton more, but that’s all I can think about at the moment.


  • 10 years limit, absolutely non transferable, limited to human beings (not abstract legal entities) .
    Eventually extendable to lifetime of the creator if the work is still being developed, to prevent being usurped by copycats.

    I also believe that facilitating voluntary sponsorship (a la patreon, but without letting 10% get siphoned by leeches) is preferable to selling works. Especially since distribution is now pretty much free.