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Joined 1 year ago
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Cake day: June 8th, 2023

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  • I’m excited to see what they’re going to showcase. The rumor mill is running rampant on Twitter that a new 2D Mario game and an SNES remaster will be shown.

    Assuming these are true, I hope we’re getting a 2D Mario that isn’t a “New Super Mario Bros” title since that franchise is nearly 20 years old at this point. Give us something new. Call it “Super Mario Bros. 5”, even. Just something that isn’t part of the “New” series.

    As for an SNES remaster, Super Mario RPG in a tilt-shift style Link’s Awakening remaster would be lovely. A Chrono Trigger remaster in the style of Octopath or Live a Live would also be lovely.

    But ultimately I’ll just wait it out with hopeful optimism that they have some good stuff in the pipeline.













  • If that’s what they want, Steam’s existence on macOS as well as games being available for purchase through both the App Store and Steam aren’t working in their favor in that regard. But between the App Store and those previous attempts to block out Game Pass, hopefully Apple will see an opportunity to ensnare more users to the ecosystem.

    How many folks out there have iPhones but don’t have Macs because of weird hangups like “no games”? They’ll target this group eventually.


  • This is so exciting to see, as the “Gaming on a Mac!?” argument has been a “chicken or the egg” problem for the Mac ecosystem for decades. You know how it goes, “Publishers don’t want to release games for Mac because the user base isn’t there” versus “The user base isn’t there because there aren’t games for Mac”.

    This toolkit is a significant step in the right direction that can cut down on porting times for games. And the folks who’ve tested out games have been surprised at the performance without ports. Macs may finally get a market out of this :)