ruining a prototype product, talking shit about it, and then selling it is a lot worse than being “just an ass”
ruining a prototype product, talking shit about it, and then selling it is a lot worse than being “just an ass”
what they did to billet is goddamn evil
in the post-no man’s sky era, “procgen” kind of has a bit of a bad rap unfortunately. as wary as i am of starfield (i don’t think it will be good), their method of using procgen for the broader world and handcrafting specific zones seems like the way to go
my thought process was essentially: without enormous amounts of crunch (or slave labor) to fill in these spaces, they will wind up with hand crafted-but-empty spaces if they want to launch the game on any reasonable timetable
yep, this is also 100% on the money.
sounds great but they’re talking about having multiple hand-crafted areas that are larger than entire regions in recent assassins creed games which means at least one of a few things
the dictionary definition of evil is “morally reprehensible”. you don’t need to overreact by going straight to a godwin