• 3 Posts
  • 17 Comments
Joined 1 year ago
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Cake day: July 11th, 2023

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  • sol@lemm.eetoAndroid@lemmy.worldFairphone 5 review
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    1 year ago

    I don’t think I need more power. The charging and headphone ports don’t work (so need to use wireless charging) and battery life is quite poor. I don’t feel like the phone is too slow or anything so I imagine the FP5 would be plenty of power.


  • sol@lemm.eetoAndroid@lemmy.worldFairphone 5 review
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    1 year ago

    Anyone know how well the Fairphone 5 compares against the Samsung Galaxy S10? I know the specs are pretty public but I don’t follow this stuff that closely so find it difficult to draw comparisons between different chips etc.

    My S10 is on its last legs so I think a bit about what I will buy to replace it. I really like the idea of the Fairphone but of course you pay a lot (relatively speaking) for the ethics. One of the worries is that the phone will become unusable in a few years anyway, either because parts are unavailable or because software has become too heavy. The other option I am leaving towards is a second hand Pixel.




  • sol@lemm.eetoLinux@lemmy.mlWhy tile?
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    1 year ago

    I tend to use floating or fullscreen for general browsing but often you have to type something while frequently referring back to something else - for example when programming I will be looking at the documentation. Or maybe debugging something on the command line while looking at your code to see what’s going on. In those circumstances tilling is perfect.









  • One limitation that games like Civ suffer from is that diplomacy is ultimately pretty shallow because there can only be one winner, so even when you’re building alliances or trading relationships it is generally to gain some temporary benefit until you are in a position to defeat your partner later on (whether militarily, scientifically, etc).

    What I would love to see is a multiplayer game like Civ but where each player has independent win conditions (so that a game could have multiple winners, or no winners). The condition could even just be to attain a certain level of happiness or wealth. And if you achieve that then you win even if other nations are bigger or stronger, and conversely if you don’t achieve it you lose even if you are the last nation standing. So decisions to go to war, or focus on technological development, or build alliances or trading relationships, etc, are driven by the wants and needs of your own people and not just a need to dominate others.