As far as I know, it’s mainly games with DRM that might trigger on multiple installs/computers. So companies will disable family sharing. Not sure how common this is.
As far as I know, it’s mainly games with DRM that might trigger on multiple installs/computers. So companies will disable family sharing. Not sure how common this is.
Yes to those and the battery is bigger. 50Wh vs 40
I bought it after waiting for the server issues to resolve.
Not surprisingly, North Korea’s Red Star OS has a closed source fork of KDE.
Not surprising since they literally made a game for recruiting in 2002. https://en.m.wikipedia.org/wiki/America's_Army
Is it Hell Let Loose? I started playing it since they support Linux now, very well done Battlefield-like game. I haven’t played much BF since 1942.
If you’re not just being facetious, https://areweanticheatyet.com/ is a good source.
According to them ~58% of anti-cheat games work. There’s been a large uptick of anti-cheat support since the Steam Deck.
According to ProtonDB, 86% of the top 1000 games on Steam function (Silver+ rating). It’s a pretty safe bet that the most of the missing 14% is probably due to anti-cheat.
Interesting, I’ll have to look at the source article.
But as far as I’m aware the total amount of nuclear power has been decreasing in recent years. This might change with China’s future plants.
I’ve also read about small modular reactor designs gaining traction, which would help alleviate the heavy costs of one off plants we currently design and build.
Not saying the source is wrong, just saying that’s what I used to form my opinion.
I think that’s too simplistic of a view. Part of the high cost of nuclear is because of the somewhat niche use. As with everything, economies of scale makes things cheaper. Supporting one nuclear plant with specialized labor, parts, fuel, etc is much more expensive then supporting 100 plants, per Watt.
I can’t say more plants would drastically reduce costs. But it would definitely help.
My understanding is the display uses MIPI (not eDP) which doesn’t support VRR.
Pretty sure the tooltip specifically mentions students tho. So it doesn’t seem like it’s working as intended. But ya I’ll just throw them in the shitty parts of town.
“Sure, you can do everything it does with a phone”
No, you can’t do everything with a phone. A phone doesn’t have the same radios, GPIO for expandability, IR transceiver, etc. Not to mention the radios a phone does have doesn’t like it when you start forcing it to do fun things.
Yes maybe. It just felt weird cause my entire city was fine with rent except specifically the low income housing. It might be because I placed it next to a college, but isn’t that kind of the point since the game says students want low income housing.
Performance out of the box was pretty terrible for me. But after a few tweaks the performance is okay. Running 4K with mostly high settings.
On the game side, I think they have a lot of improvements mechanically. I think my biggest gripes come from the lackluster animations and details in the game. For example, every building has a large crane during construction, even tiny suburban homes. The radio loops the same talk-show audio between songs. They need more variety or make just have a cooldown on playing certain clips.
Also there’s a few bugs and weird issues. Some businesses don’t have a road connection (even tho their neighbors do), destroying the building doesn’t fix it. My low income housing complains about rent costs constantly? What was the point of the low income housing.
Still a good game, just half baked.
Specs:
I pretty much always use an external mouse with my NexDock, cause the touchpad is pretty unusable imo. The keyboard is… okay. I wouldn’t really have a good place to put an external keyboard without pushing the nexdock screen too far back.
My NexDock doesn’t charge the steamdeck fast enough with the single cable solution, so I end up using a USB-c hub and power it separately which makes it extremely clunky. You end up with: 2x usb-c cables for power, usb-c hub, hdmi cable, usb cable to nexdock<-> steamdeck. You can get it down to 1x usb-c cable for charging if you alternate between the charging the steamdeck and the nexdock.
I use my NexDock + SteamDeck when traveling and LAN parties. It works fine, a little clunky. I haven’t tried resolutions above 1080p, but as long as you’re not trying to play AAA games, I don’t see it being an issue. Personally I would go with the external monitor. The Nexdock keyboard and mouse is horrendous.
I’m not sure what definition of UBI you’re using, but not all forms of UBI need to cover the entirety of living expenses. UBI is just having income without strings attached. This very study is showing that even small amounts of money can help people get out of shitty situations.
Also as someone who lives in Dever, it’s not that expensive. Sure $1500+ is what you’ll pay around LoDo, but there are plenty of cheaper places.
I agree with the other posters, your hardware is going to hold you back. But you could try switching to a lighter desktop environment like LXDE instead of GNOME. This user found a small increase in performance: https://www.reddit.com/r/linux_gaming/comments/dg87jp/does_the_desktop_environment_matter_for_gaming/
But they had somewhat beefy hardware. If you’re truly at the limit of your specs, 100% CPU/RAM usage, your performance increase could be even more.
It’s confirmed steam deck compatible at launch, so it’ll work fine.
Comparing prices directly like this is almost irrelevant imo. And doesn’t really dictate what the price of games should be.
Reasons old games should be pricier:
Reasons why new games should be pricier:
But at the end of the day, business just price what the market will bear. It’s only indirectly related to the cost of production. The margins on some games are insanely high compared to others.