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  • 46 Comments
Joined 1 year ago
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Cake day: June 11th, 2023

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  • Interesting, I’ll have to look at the source article.

    But as far as I’m aware the total amount of nuclear power has been decreasing in recent years. This might change with China’s future plants.

    I’ve also read about small modular reactor designs gaining traction, which would help alleviate the heavy costs of one off plants we currently design and build.

    Not saying the source is wrong, just saying that’s what I used to form my opinion.


  • I think that’s too simplistic of a view. Part of the high cost of nuclear is because of the somewhat niche use. As with everything, economies of scale makes things cheaper. Supporting one nuclear plant with specialized labor, parts, fuel, etc is much more expensive then supporting 100 plants, per Watt.

    I can’t say more plants would drastically reduce costs. But it would definitely help.






  • Performance out of the box was pretty terrible for me. But after a few tweaks the performance is okay. Running 4K with mostly high settings.

    On the game side, I think they have a lot of improvements mechanically. I think my biggest gripes come from the lackluster animations and details in the game. For example, every building has a large crane during construction, even tiny suburban homes. The radio loops the same talk-show audio between songs. They need more variety or make just have a cooldown on playing certain clips.

    Also there’s a few bugs and weird issues. Some businesses don’t have a road connection (even tho their neighbors do), destroying the building doesn’t fix it. My low income housing complains about rent costs constantly? What was the point of the low income housing.

    Still a good game, just half baked.

    Specs:

    • OS: Fedora 38
    • GPU: 6900XT
    • CPU: 5900X