• mosiacmango@lemm.ee
    link
    fedilink
    arrow-up
    7
    ·
    edit-2
    3 months ago

    I think that’s common in gaming development. You work on a project until it’s done, then pivot to another or get let go.

    The game bombing likely doesn’t help but I expect most devs involved expected this. Apparently development ran 3-4 years, which is a good time to leave a job in tech generally, if not earlier if you want to maximize income.

      • SoupBrick@yiffit.net
        link
        fedilink
        arrow-up
        7
        ·
        3 months ago

        It is astonishing that the leads on this game didn’t take any notes on the successful parts of other team shooters released during that timeframe.

        • Feydaikin@beehaw.org
          link
          fedilink
          arrow-up
          5
          ·
          3 months ago

          I think they did. As people keep saying the gameplay was fun. It’s everything else that doesn’t work.