• VindictiveJudge@lemmy.world
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      2 months ago

      Devs have gotten pretty lazy with file size optimization these last couple console generations, now that they don’t need to strictly fit everything on the disc.

    • bitwolf@lemmy.one
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      2 months ago

      I honestly don’t understand why games don’t simply use something like Android does.

      If I have a 720p monitor, download lower res assets and a smaller game. If I have a 4k monitor, download all the pixels and consume 100gb.

      • lud@lemm.ee
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        2 months ago

        I think Steam recently started to support different packages for different devices like the steam deck to reduce space. I’m not sure how many games support it because I suspect it’s extra work to maintain more packages.

        • bitwolf@lemmy.one
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          2 months ago

          Big if true! Thanks for sharing, I’ll keep an eye out. The closest thing I’ve seen is Halo Infinite making the highres textures a free dlc

    • LucidNightmare@lemm.ee
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      2 months ago

      Yep! 175gb for a single player game right out of the gate.

      Granted, I think most of the size comes from 4K textures, maybe? It really is a good looking game though.

    • bitwolf@lemmy.one
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      2 months ago

      I honestly don’t understand why games don’t simply use something like Android does.

      If I have a 720p monitor, download lower res assets and a smaller game. If I have a 4k monitor, download all the pixels and consume 100gb.