I will come back to this post in September to see if I was right lol

Biggest concerning signs:

  1. 30 FPS lock on xbox, there’s no way to spin that positively, absolute fail

  2. Predatory pre-order bonus skins to get people to buy before they know what they’re actually going to experience (buggy shitshow)

  3. Countless attempts to hype up the game and huge random assurances from the devs

  4. Preemptively admitting the game has jank and trying to make it seem okay lol

https://www.msn.com/en-us/news/us/starfield-has-that-bethesda-rpg-jank-and-i-couldnt-be-happier/ar-AA1cGkxv

At least the bugs will be absolutely hilarious I think.

  • Tyson712@kbin.social
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    1 year ago

    Nah, I think you’re way overblowing this. Starfield is going to be a success, it’ll be the least buggy release they’ve ever had and people will love it. Monetization? Sure. 30fps? Yeah that’s standard for consoles. It’s not going to be a perfect game, it’s just going to be a damn good one. Enjoy it in the sea of mediocrity we have right now

    • zalack@kbin.social
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      1 year ago

      Yup. It’s easy to be cynical about the current state of video games, but Bethesda seems to still be made up of people who are genuinely excited about what they are building, all the way up to management.

      It’s not a perfect indicator for success, but I think it’s a pretty damned good one.

    • Virkkunen@kbin.social
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      It’s also the first game they’re making with Microsoft resources, and by what they’re showing, they really seem to be learning with their mistakes and improving.

      I agree with OP that Starfield is going to make a lot of people unhappy, mostly because of their own unreal expectations, but it is not going to be a blunder, let alone a massive one. However, it could be the most perfect game ever made and yet gamers/redditors that won’t even bother playing the game will find something to complain about and hop on the hatewagon because they’re just that miserable

  • FantasticFox@lemmy.world
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    1 year ago

    It’s probably going to be the game of the year, maybe beaten by TOTK. Certainly it’ll be one of the best selling games of all time.

    This is such a neckbeard take.

    • 1bluepixel@kbin.social
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      1 year ago

      Maybe somewhere in the middle, honestly. Highly publicized bugs at launch, people complaining they’re under-delivering on what we all knew was marketing bullshit, then bugs get fixed under the radar and the game turns out to be amazing by the time they release their first DLC.

      People always harp on about not pre-ordering, but you know what’s even better? Ignoring launch hype. I mean, look at Cyberpunk.

    • 666dollarfootlong@lemmy.world
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      1 year ago

      Yea, single player games, on consoles, can be 100% enjoyable even at 30fps. BotW and TotK are perfect examples of it. I haven’t seen any trailers or reviews or content of Starfield, btw, so don’t anyone date call me a coper.

          • nivenkos@lemmy.world
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            1 year ago

            I mean literally the first-person camera.

            Like you the fact you’re moving a crosshair makes it much more noticeable. It’s the same on desktop for 60Hz vs. 120+Hz too.

            I don’t care so much though, I doubt I’ll even hit 30 FPS on my potato.

    • normonator@lemmy.ml
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      1 year ago

      Wow that is way more of a neckbeard take. There is no way in hell starfield is going to beat totk. It’s going to be janky shit, but outside of specific communities nobody cares about starfield in comparison.

    • JanoRis@kbin.social
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      1 year ago

      No need to preorder/buy it, since the game will be on gamepass on release.

      What point is there to not try the game for 10€ for a month? You can cancel it anytime.

      If it’s shit, you still have a huge library of big name games you can play. You can also get gamepass keys for much cheaper on ebay or key resellers but there you might get scammed. Also if you have friends with gamepass ultimate, they can give you free 14 day trial keys.

      If the game turns out great, you can still just buy it later on sale

      • DreamySweet@exploding-heads.com
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        1 year ago

        I don’t like gamepass because it requires me to install games through the Microsoft store. I’d rather buy them from anywhere else or pirate them.

        • JanoRis@kbin.social
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          1 year ago

          i can respect that, I myself avoid blizzard, riot, EA and Ubisoft and only install stuff if forced by friends for coop.

          The games themselves though install through the xbox app and not directly from the shitty Microsoft store. In the end it all runs through the same service probably, but the xbox app is at least a better user experience.

          My point was simply that people can avoid throwing money on shitty games like redfall if they just try it out on gamepass instead.

          • DreamySweet@exploding-heads.com
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            1 year ago

            It’s the same service wearing a different costume. They sometimes install multiple copies of themselves, for example, the Fallout games will install a copy of the game for each language they support with no option to only install the language you want. Attempting to install mods in most games will cause it to reinstall the entire game, preventing the use of mods. Sometimes when you uninstall them, it doesn’t actually delete the files so it continues to use space on your drives until you reformat or use third party programs to remove them.

            In my opinion, it’s an absolutely terrible way to install games, even if the value is good.

  • SuiXi3D@kbin.social
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    1 year ago

    I think it’ll be just like every other release. If it’s not absolutely perfect people are gonna shit all over it, but the reality will be that it’s fine. There’s no such thing as a perfect game. Either play and enjoy it or don’t. It’ll be on GamePass day one, so your monetary investment in trying it doesn’t have to be $70. Hell, you can probably find a free trial somewhere to try it with. So who cares if it’s not perfect or not. I bet just like all of their other games it’ll be a load of fun.

    • AlligatorBlizzard@sh.itjust.works
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      1 year ago

      We actually got a decent Cyberpunk 2077 experience. I think. I still haven’t gotten around to playing it, plus I’m more hyped to play Slime Rancher 2… after I finally beat Slime Rancher 1.

      • ghashul@feddit.dk
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        1 year ago

        I finally bought Cyberpunk recently, as it reached a pricepoint I liked. Now with the news of the overhaul, I’ll just wait until after that to play it.

      • NightOwl@lemmy.one
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        1 year ago

        With the DLC announced I will eventually get CP2077 when the complete edition gets a bigger discount down the line. I sure hope there’s lot of quality of life improvements by then which the DLC is looking like it’ll do.

      • SomeDude@feddit.de
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        1 year ago

        We actually got a decent Cyberpunk 2077 experience.

        Did they “greatly enhance [their] crowd and community systems, to create the most believable city in any open world game to date. The city streets are bustling with crowds of people, from all facets of life, all living their lives, within a full day and night cycle”?

        Because that’s what they said prior to launch and then delivered this crap.

        Like, Lego City pulled off a more believable city.

        Oh, and on that note: Do styles actually matter now in the game? Do I get in trouble for wearing a Mox look and walking into Tyger Claw territory?

  • A Cat@sh.itjust.works
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    1 year ago

    This is why I am going to wait for reviews before I pull the trigger. It hope it runs reasonably okay on PC but the required specs don’t give me confidence.

      • JanoRis@kbin.social
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        1 year ago

        If you do in the end decide to pull the trigger, remember the game is on gamepass for a fraction of the price. If it ends up running badly for you, you still have a huge choice of other games to play

  • Derproid@sh.itjust.works
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    1 year ago

    Bethesda jank is what brought us the Giant Space Program in Skyrim so I’m definitely fine with some jank. They’ve also said it’s the least buggy Bethesda game they’ve made. It feels like you’re just picking bad points to shit on the game.

    • Toribor@corndog.uk
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      Jank is partially the result of allowing for emergent gameplay where various forms of simulated systems can interact with each other in novel or unpredictable ways.

      That being said I have no clue how people tolerate playing these games on console. Can’t even count the number of times I’ve had to use console commands to fix something myself.

      The fact they are priming people to expect this is pretty bad.

    • FlamingHot@feddit.de
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      1 year ago

      They’ve also said it’s the least buggy Bethesda game they’ve made.

      They have also said the exact same thing every single time they have talked about a new game. Literaly EVERY SINGLE TIME. Jesus christ please stop…

      • Derproid@sh.itjust.works
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        1 year ago

        Are you arguing against it? Has anyone actually done an in-depth analysis to prove that the games are not getting less buggy? I know Bethsda has a vested interest in us thinking it’s true but without any evidence I’d trust them over random people on the internet.

        • FlamingHot@feddit.de
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          1 year ago

          I am pretty damn sure Fallout 76 was the buggiest game they ever released. And Todd literally said: dont worry no bugs this time. It just works.

          • Derproid@sh.itjust.works
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            Fallout 76 is extremely different technically from their single player games so of course it’s going to be more buggy. I’d be more interested in a comparison between Skyrim, Fallout 4, and Starfield after it releases. Also the “It just works” quote comes from Fallout 4 talking about the settlement builder. I don’t know what claims they made about FO76 since I wasn’t interested in it but I doubt he would use the same phrase again after it backfired so bad (and I also can’t find any evidence he did say it for FO76). So no, Todd did not “literally say” it just works. In fact for FO76 he said “sometimes it just doesn’t work”.

            • FlamingHot@feddit.de
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              1 year ago

              He said that as a joke while announcing the BETA of Fallout 76. And after the beta they announced they would fix everything, which they obvioulsy didn’t.

    • NuPNuA@lemm.ee
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      It’s on Gamepass, I literally lose nothing from trying it day one whether it’s pants or brilliant.

    • Xanvial@lemmy.one
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      1 year ago

      Diablo 4 seems finished on release. Also Hogwarts and Elder Ring

      But someone will always unhappy.

          • Spike@discuss.tchncs.de
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            1 year ago

            I wasn’t actively tracking it, but the latest I could find in the blizzard forums was six day ago.
            The last patch note I stumbled upon was on June 9th. So my educated guess would be no.

            But hey, at least they fixed some issues with the in-game shop. ( ͡~ ͜ʖ ͡°)

      • the_vale@lemmy.world
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        1 year ago

        I’m looking forward to FFXVI myself, loved the demo, it’s shaping up to be a pretty good release.

      • JanoRis@kbin.social
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        1 year ago

        Outlast Trials also released finished and polished (even if it is still Early Access). Though i guess that game is not big enough to count

  • couragethecowardlydog@kbin.social
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    1 year ago

    Is it going to be horrible ? No. Just from the gameplay I’ve seen I can tell you I’m going to have a good time. Will it live up to my personal expectations? Absolutely not. But neither did cyberpunk and anytime someone asks me for a good cyberpunk game I don’t hesitate to tell the cp2077 is in a league of it’s own, despite all the shortcomings.

    • snowfall@lemmy.one
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      1 year ago

      I’m hoping it will be decent, but the official trailer made it look empty and boring. It did not inspire confidence for me.

      • stankmut@lemmy.world
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        1 year ago

        Not sure if you’ve seen it, but there was also a 30 minute deep dive where they showed off most of the different features of the game.

  • nanoUFO@sh.itjust.worksM
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    1 year ago

    There is likely going to be loading screens when entering buildings like in past games built on basically the same engine.

    • Snowpix@yiffit.net
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      1 year ago

      “Our tech is cutting edge as far as I can tell, the Creation Engine’s aging very well! We’re not planning on doing anything about it”

    • Lols [they/them]@lemm.ee
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      most engines used by AAA studios are just upgraded versions of engines that games were running on 20 years ago

  • Goldmage263@sh.itjust.works
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    1 year ago

    With the abysmal state of most AAA releases, I just hope they manage to give the game some soul to it. I’m tired of clones and Elden Ring has been the only recent AAA title that feel like creativity was still put into it.

  • DarkThoughts@kbin.social
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    1 year ago

    Honestly I could not care less about console FPS locks. If you don’t play Bethesda RPGs on a PC then I don’t even know what you’re doing with your life.

  • PenguinTD@lemmy.ca
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    1 year ago
    1. 30 fps lock is not a bad thing for a not action heavy rpg, many games already did and prove that if you do it properly it’s not that bad.
    2. you don’t have to do the pre-order no one is forcing you to pre-order. They set a FOMO flag on the pitfall if you go ahead and fall then it’s your issue.
    3. every big budget game hypes their game, they have to cause marketing money sometimes exceeds the development cost.(depending on the audience reach results, they usually don’t spend marketing money like idiots.)
    4. if it doesn’t pull a cyberpunk then I think it would be fine.

    my predictions:

    1. at best it would be a space new vegas, At worst a space warp simulator cause loading or procedurally generate stuff for the system you are in takes time. And then it’s full of copy paste settlements where 95% of the planet is not even worth visiting, you just scan locate settlement, land near by do your space fetching and then move on.
    2. it would be some interesting landscapes probably from AI generated ideas so main location won’t feel too repetitive.(so do a planet with just one biome, except story relevant planets.)
    3. space combat is probably gonna suck or forced cinematic thing(force you to land somewhere, get ship taken away, etc. )
    4. many startrek/starwars “inspirations” for factions.
    • JanoRis@kbin.social
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      1 year ago

      No need to preorder since you can just pay 10€ and play the game day 1 on gamepass. If it sucks, you still have a huge choice of games to play

    • NightOwl@lemmy.one
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      1 year ago

      Is this a sign though that games are going to start heading in the direction of 30 fps again? I remember last gen earlier titles would be 60 fps with the cross platform approach, but gradually it became rarer until 30 fps became the norm again with 60 becoming more of an outlier.

      • zalack@kbin.social
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        Every generation moves back towards 30fps as devs try to push the limits of the hardware.

      • Bucket_of_Truth@kbin.social
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        1 year ago

        It could be a problem with modern console’s dynamic resolution. Most console games don’t run close to 4k outside of menus and low action areas. That might break Starfield so they just lock it at 30 fps with a static resolution.

      • PenguinTD@lemmy.ca
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        1 year ago

        not necessarily. Due to adaptive sync and render thread/game thread can become somewhat doing their stuff in parallel, modern engine can reduce the old fixed 3 frame input lag into mostly 2 frames and with some good scheduling 1 frame input lag is possible for 30fps.(the higher the frame rate the more impossible to achieve 1 frame input lag, like even if your game is just moving a cube in empty space, above certain frame rate it becomes not possible to keep 1 frame input lag due to engine overheads.(note here we do not consider display input lag, just your input action and then later gpu draws the update. )

        You can see that’s a very big improvement for 30fps based games. ie. old engine with fixed 3 frames lag, 60fps is about 50ms, where if it’s 30fps but with 2 frames input lag it’s 66.6ms, and it’s not a lot different. So it becomes sort of standard for raytracing enabled game to target 30fps, or like ratchet and clank where they have modes that targets 40fps as a compromise.(that needs a 120hz monitor as support), oh, why 40fps?? if you do the number, 40fps with 2 frames input lag is 50ms, is this number familiar? yep, it’s the same input lag as old engine where 60fps but have fixed 3 frames lag.

        • Xylia@kbin.social
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          1 year ago

          It’s funny, I’ve never thought about the render-ahead queue manipulation being a way to make lower FPS more tolerable.

          I don’t mind that the game is targeting 30fps on consoles but man I cannot for the life of me get used to it. I got a Steam Deck and targeting 30fps would let me run more games at native resolution but I haven’t been able to handle the lag and choppiness so I’ve been settling for 40-45.

        • NightOwl@lemmy.one
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          1 year ago

          like ratchet and clank where they have modes that targets 40fps as a compromise.(that needs a 120hz monitor as support), oh, why 40fps?? if you do the number, 40fps with 2 frames input lag is 50ms, is this number familiar? yep, it’s the same input lag as old engine where 60fps but have fixed 3 frames lag.

          Been using 40 on the steam deck a lot with it being a good compromise between battery life but being smoother than 30. Are there any Xbox games that take the 40 fps compromise yet?

          • PenguinTD@lemmy.ca
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            1 year ago

            It’s fairly new adaptation toward the graphic intensive but also action oriented games. So if you use ratchet & clank as a timestamp, most games before that probably won’t have this feature. But games that come later or indie games where the studios still supports their game, you can probably ask them to implement such feature. (assuming their choice of game engine can support what I mentioned.)

      • stankmut@lemmy.world
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        1 year ago

        It was always going to happen. Even most games that offer a ‘60 fps’ performance mode are mostly targeting 30 fps, with the performance mode being an afterthought. They cut back resolution and tons of graphic settings and have the time don’t even hit 60. Like Jedi Survivor ran great in Quality mode with nearly no fps drops throughout the entire game (excluding one small area) while the performance mode had tons of issues.

        Do not, my friends, become addicted to 60 fps. It will take hold of you, and you will resent its absence

  • Matharl@kbin.social
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    1 year ago

    The scope of the game is too big for Bugthesda to deliver. It’s litteraly 2 games in one, Fallout + No Man’s Sky, how can anyone believe it’s not gonna be the biggest bugfest of all time?

    Let’s say that somehow, Bethesda finally release a game which doesn’t need modders to fix it, we all know they overpromessed and overhyped it. Planets are gonna be tiny instances, not fully open, otherwise they would have shown vehicles to travel on them.

    I would love Starfield to be everything they promess but considering the history of Bethesda, you can’t trust Todd lies again.